Posted on November 30th, 2009 by admin
Has this feature suddenly been turned into Around Arkham Asylum? Not quite, although I might be game for an Around Rapture feature sometime in mid-February. This max-distance shot of the mage quarters in Stormwind, submitted by Wrezolution of Twilight’s Hammer-EU, is indeed startlingly reminiscent of something you’d see while dressed in a cape and hanging upside-down from a gargoyle. Watch out when you glide kick, though — it’s a heck of a long way to the ground here.
Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We’d love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!
Remember to include your player name, server and/or guild if you want it mentioned. Please include the word “Azeroth” in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing
Filed under: World of Warcraft | No Comments »
Posted on November 26th, 2009 by admin
The players on the Emberstorm and Whirlwind battlegroups have had a rough week. A massive power outage, huge network issues and other problems have forced them away from their virtual homes to find refuge elsewhere. Some have joined the It came from the Blog guild on Zangarmarsh, where we have had two impromptu server outage parties. The picture above is from Tuesday night’s shindig.
Others have commented in the outage posts that they have formed level 1 raids on other servers. And of course there are other games to play.
Personally, if both Zangarmarsh and my main server are down, I figure it’s time to start watching what’s on the DVR and knitting. What do you do when your server is down?
Filed under: World of Warcraft | No Comments »
Posted on November 23rd, 2009 by admin
Every Monday Scott Andrews contributes Officers’ Quarters, a column about the ins and outs of guild leadership.
With Patch 3.3, the new LFG interface will certainly reshape PUGs as we know (and loathe) them. This week, one reader wants to know how the new system might affect guilds.
Hi there Scott,
As we all know, patch 3.3 will bring many great things. As a guild leader, one of the new features makes me happy but also slightly worries me: the new LFG system.
Of course, it’s a big boon to everyone and will greatly increase the chance of success of pugs (particularly the lower level dungeons), but it also takes away that what I liked about pugs: meeting new players from your own server.
A pug was a great way to meet somebody, a way to check if they would fit within your guild. Questions like “Do they have the required maturity for my guild?” or “Do they understand their class well enough for our raids?” were mostly always answered with one heroic pug. This is the way that I have met most of my guild members that make my current guild as it is:
Filed under: World of Warcraft | No Comments »
Posted on November 19th, 2009 by admin
Every week (usually), Shifting Perspectives examines issues affecting druids and those who group with them. This week, we brace ourselves for the howling pack of tanks likely to descend upon us, but — as we have previously observed — we are used to staying at the top of someone’s hate list.
If you’ve tanked at all over the course of Wrath, you’ve probably become familiar with the phrase “effective health.” It’s a concept that’s cropped up with increasing frequency on the tanking forums, and not necessarily in a good way. If you knew nothing of the idea beyond how players tend to use it, you’d be forgiven for thinking that “effective health” is the only metric by which all tanks are measured, and proof that Blizzard either can’t (or won’t) balance the game. There are very real differences between the tanking classes when it comes to average EH, and this has resulted in some angry discussion when the term is thrown around by players who either don’t really understand what it means, or
Filed under: World of Warcraft | No Comments »
Posted on November 16th, 2009 by admin
Every Monday Scott Andrews contributes Officers’ Quarters, a column about the ins and outs of guild leadership.
Hello, fellow officers! This week I received an interesting question in my mailbox. It’s not something I’ve really thought about before, but I think it’s worthy of discussion. Here it is:
Hi Scott,
I had e-mailed you a couple months ago with a question. I don’t remember what it was (lol), but you answered it and it helped me out a bit. I wanted to return the favor by giving you an idea for a column. I’ve always thought about what role a guild leader, like myself, should be playing, in relation to class, in a guild. Most Guild Leaders I know are Tanks, as am I. I just thought it would be a cool column for you to do.
Ghostey
<Struggle of the Common>
Thanks for the idea, Ghostey! I feel like I’m in a good position to look at this question from all sides, at least from the perspective of a raiding guild. Between the two classes I’ve played most in raids, I’ve covered every possible role.
In vanilla WoW I played a
Filed under: World of Warcraft | No Comments »
Posted on November 12th, 2009 by admin
Totem Talk, the column for shamans, finishes up its roundup/overview/update (it’s all these things and more!) of shaman leveling with a look at what you’ll be doing once you get off the boat to Northrend. Matthew Rossi is tired now, but would like to thank Steve again for the screenshot accompanying today’s article.
And so we arrive at Northrend, able to take the quests and explore the new zones. We’ve talked about faction rewards and instance gearing for shamans in Northrend before, and for the most part that still holds true. Here’s a look back at the posts about the various five man instances and zone rewards:
Dragonblight and Azjol-Nerub
Grizzly Hills, Zul’Drak, and the Troll instances
CoT Stratholme and Halls of Stone/Lightning
Utgarde Keep, the Oculus (spelled correctly, but really, if I misspelled it what’s Sacco gonna do, arm wrestle me? We all know how that would go) and the heroic versions of Utgarde Pinnacle/The Nexus.
The only real changes in terms of 5 man instances are the introduction of Trial of the Champion and Heroic
Filed under: World of Warcraft | No Comments »
Posted on November 9th, 2009 by admin
IgroMir is Russia’s largest gaming convention — sort of an Eastern European Electronic Entertainment Expo (E5?) — and Blizzard made an appearance there this week, showing off World of Warcraft: Cataclysm and Starcraft II. Besides the demo booths, visitors could look forward to panels with J. Allen Brack (the current WoW head honcho) and Chris Sigaty (SC2 grand poobah), trivia contests with the Russian Blizzard CMs, and goblin/worgen leveling contests.
But, of course, here at WoW.com we’re mostly interested in Cataclysm news, so let’s get right to it, shall we?
In his Cataclysm panel, Brack touched on two subjects — Tol Barad, the new outdoor PVP zone/quest hub, and the new guild leveling system. The Tol Barad talk was apparently nothing new, but the guild leveling talk had some good information in it. Not everything discussed here is new, but some of it is, so I’ll just reiterate what he said.
After the jump, of course.
Your guild will get experience for players earning rep, killing bosses, doing dailies, getting achievements, Arena and
Filed under: World of Warcraft | No Comments »
Posted on November 2nd, 2009 by admin
World of WarCrafts spotlights art and creativity by WoW players, including fan art, cooking, comics, cosplay, music and fan fiction. Show us how you express yourself; contact our tips line (attention: World of WarCrafts) with your not-for-profit, WoW-inspired creations.
This week’s WarCraft comes from Jilara of Southshore, US Perenolde (aka WoW.com reader RetPallyJil ) — and yes, that’s Arthas himself. The 12-inch customized figure is a patchwork of modified parts and handcrafted pieces. Arthas wields a “Fantasy Letter Opener” Frostmourne from eBay, refined and repainted.
“As for Arthas, I started with a Dragon Models’ Alexander the Great as a base figure,” she explained to World of WarCrafts. “It was fairly expensive, but I thought the face sculpt was worth it; youthful without being boyish, mature without being craggy. The hair had to be special-ordered — it’s nylon instead of the world standard acrylic (to which I’m terribly allergic.) Again, it was somewhat expensive, but sculpted hair wouldn’t do
Filed under: World of Warcraft | No Comments »