Posted on June 29th, 2009 by admin
Every Monday Scott Andrews contributes Officers’ Quarters, a column about the ins and outs of guild leadership.
A little healthy competition among your raiders can be a good thing. It encourages people to push to play their best, to show up completely prepared, and to gem and enchant their gear with the most effective possible options. A bit of banter can enliven your raids and ease the tension when your run is struggling. But what if your players take it too far? What if their drive for personal accomplishment becomes detrimental to your raid? This week’s e-mail asks how to handle two healers — and officers — who are turning their personal competition into public drama.
Scott –I’m the raid leader in a growing progression guild with some pretty hot-headed healers. While our raid healing shaman is competent and professional, I’ve started to suspect that the other healers (the paladins in particular) are engaging in behavior that hurts the raid and creates drama. As an example, one paladin healer in particular will overwrite the other
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Posted on June 22nd, 2009 by admin
Welcome to Lichborne, the Death Knight column, with your host, Daniel Whitcomb.
On my first read-through of the Patch 3.2 Death Knight patch notes, I had to chuckle a bit. If the theme of the Retribution overhauls was making Retribution DPS a bit more complicated, it was definitely very much about the simplification for Death Knights. Simplification is a relative term, of course, given that rune rotations are still in full effect, but there has been some streamlining of techniques and adjustment of cooldowns that will lead many of us to do some tuning up on our rotations. Let’s take a deep look at the changes and see what they’ll mean for us going forward into Patch 3.2.
General Skill Changes
Blood Strike: The bonus damage this ability receives from diseases on the target has been increased to 50% per disease. This change was probably mostly to compensate for some of the damage nerfs to other strikes below, but there’s also the possibility here that Blizzard’s looking to simplify rotations a bit. Blood Strike has become, for Unholy and Frost, mostly a
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Posted on June 18th, 2009 by admin
I totally called it: the Patch 3.2 PTR notes are now available on the official forums, which means that we should expect the PTR itself to go up today. This is the patch that will bring the expansion of the Argent Tournament, with new 5/10/25-man content, and much more – see our patch 3.2 guide for an overview.
General
Construction of the Crusaders’ Coliseum is complete. Testing not yet available. New raid Normal and Heroic modes for the Crusaders’ Coliseum can be toggled using the Dungeon Difficulty setting. This applies to 10 and 25-player versions. 10-player (Normal), 25-player (Normal), 10-player (Heroic) and 25-player (Heroic) all share separate raid lockout timers.
Trial of the Champion
5-player (Normal and Heroic mode) dungeon. Daily quest added to the Heroic daily dungeon quest giver.
Trial of the Crusader
10 and 25-player (Normal mode) raid dungeon.
Trial of the Grand Crusader
10 and 25-player (Heroic mode) raid dungeon. Crusaders’ Tribute: Active on Heroic difficulty only, the tribute system will limit players on the number of attempts the raid
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Posted on June 16th, 2009 by admin
“The dark times will pass.”
Blood Elf NPCs say this all the time, but how do they know? Are they just saying that to try to give us enough hope to finish the task they just gave us? Or do they actually foresee an end to the evils that we fight on a daily basis?
With 11.5 million subscribers, WoW is going to be around for a long time. Even if 8.5 million people leave for whatever reason, there will still be 3 million people left — which is great for a pay-to-play MMO. But someday it will end and when it does, it would be wonderful if Blizzard provided us with a playable end of the world.
We discussed this a couple wow goldof years ago, but WoW has changed since then. We now have new possibilities for world-ending events and there will be more expansions and major content patches giving us even more paths to complete. But will the stories end and how would you want them to?
The Spousal Unit would like to see a closing of all the instances with significant lore bosses, maybe some terrain changes, and festivals celebrating the vanquishing of the Burning Legion.
A
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Posted on June 14th, 2009 by admin
Summer is upon us — and with it the promise of plenty of sunshine, occasional bouts of heatstroke, and lots of good reasons to stay indoors where it’s cool and air-conditioned. (Anyway, in a couple of weeks we’ll be able to enjoy all the wow goldfun of the Midsummer Fire Festival from our desks, won’t we?) Our sunlight-addled brains have decided to make this week’s WRUP more friendly to our friends and allies on Twitter — sure, a lot of you follow us on @wowinsider, but if you’re really into this social networking thing, maybe you’d like to stalk er, follow our writers individually. For your stalking following convenience, everyone’s Twitter name is listed alongside their weekend plans. (Save for the clever, clever people who either don’t use Twitter or won’t confess to using Twitter.)
Onward, dear readers, into the breach! See what the WoW.com staff is up to in game this weekend — and let us know what you’re playing, too!
Alex Ziebart (@aziebart): Summer crit my raid, so we won’t be doing much
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Posted on June 11th, 2009 by admin
WoW.com decided it was time to bring back some Hunter luvin’. It was that or they just needed a new Dwarf to pick on. So now you got me Eddie “Brigwyn” Carrington from The Hunting Lodge. Make sure to drop by here every Thursday as we explore what it takes to play a Hunter.
Have you ever caught yourself wondering, “Hmm… where wow goldI should go for my next upgrade?” Or how about “I wonder what pet I should get for raiding?” Another favorite of mine is “What spec should I use for raiding?” (This is always a trap. Even if you give a solid spec, someone will always find a something wrong with it.) For these types of questions, I feel it’s always better to follow the maxim “Give a man a fish and you feed him for a day. Teach a man to fish and you feed him for a lifetime.”
What’s my point? Well, it seems that many Hunters don’t know that there is a wealth of information out there. I would bet that there is probably a resource that can help answer all of your questions. You just need to know where
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Posted on June 9th, 2009 by admin
Welcome back to The Queue, WoW Insider’s daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.
Just gonna let this one speak for itself. Oh, and if you want to know what today’s obligatory Reading-The-Queue-Music is, it’s of Montreal.
lgnorman420 asked…
“So I’ve been wondering as my guild has been running through Ulduar about the various machine names one might encounter throughout the game. Mimiron’s creation, the V0-L7R-0N combat system or the XT-002 Deconstructor are two examples. Also the mechanical chicken quests back from mid-40s to 50s leveling also come to mind. Do these number/letter codes have any significance or are they just random sequences to give them a machine sounding kind of name?”
I don’t think there’s any naming scheme across the board for robotic things in WoW. How they got their names differs from one to the next. For example, V0-L7R-0N is just a Voltron joke. I don’t think XT-002 has any significance except
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Posted on June 7th, 2009 by admin
Reader comments – ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past the swinging doors to see what readers have been chatting about in the back room over the past week.
I titled this week’s [1.Local] on Saturday, in a fit of wow goldfrustration. At the time, it seemed more than appropriate: “BlizzCon ticket status” (sold out) was still at the top of the WoW.com posts, the comments were seething with queue rage, and I was still smarting from an epic fail at click-refresh for the concert tickets I really, really wanted to score for my vacation week this summer. Gah.
But things are looking up. As it turns out, a lot of folks had a fair bit of fun playing Blizzard’s Failoc-alypse game while they sat in the ticket queue. (Give it a try; it’s kinda fun, actually.) And speaking of queues, just as I sat down to pop [1.Local] into the post queue, I decided to hit Ticketmaster one last time – and voila! Two seats at a great price, lusciously close to the stage. Take that, Failoc!
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